Shell Pro
ScriptX.Services for On‑Premise Devices ScriptX.Services for On-Premise Devices consists of two applications/servers: ScriptX Server is the back-end system and print engine for ScriptX.Services and ScriptX.Services provides the web API interface that users will call for printing. If you don't already have a license please contact us for an evaluation license, or you can buy a license here. Ninja legends roblox hack / script new update click here to get the script. Bee swarm simulator roblox hack / script.
- This script is given as open source and without any support. Enjoy:) 1 comment; 1 attachment; owo360 - creating 360 virtual tours. Submitted by polexx on Fri, 2020-12-18 04:08. 1/ Install the cameras in the scene. You can create a new camera or copy an already configured from the scene. Next, the cameras will be copied from the first.
- Note: An empty string value (') is both the default value, and a fallback value if referrerpolicy is not supported. If referrerpolicy is not explicitly specified on the script element, it will adopt a higher-level referrer policy, i.e. One set on the whole document or domain.
- Kodi (formerly XBMC) is a free and open source media player application developed by the XBMC/Kodi Foundation, a non-profit technology consortium.
Shell Pro is a modifier for 3ds Max that creates a shell around models without causing self-intersections unlike the standard Shell modifier which produces a lot of self-intersections. Get it from https://mariussilaghi.com/products/shell-pro
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Mirza External Paths Fixer
A utility to quickly find and replace missing or all bitmaps and other dependencies like Xrefs, proxies, ies. Or find and replace their paths in case you've moved them. Works also with FstormBitmap, Vray and Fstorm proxies, ies in both Fstorm and Vray lights.
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Transform pivot point with a matrix3 tm
I wrote this function a while ago for an exporter tool, where I needed to align the pivot of collisions objects with the transform of the master object. I couldn't find another way to 'affect pivot only' (as in the UI) using maxscript, It will set the .transform (a.k.a. the pivot point) of a node to the provided matrix3. It gives more possibilities than the standard 'affect pivot only:' from the user interface, as you have full control of the transformation matrix. Here's the function:
<code>
fn setTM obj tm =
(
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Relax Pro
Relax Pro is a modifier for 3ds Max that smooths meshes while preserving their volume unlike the standard Relax which shrinks them a lot. You can set it to slide vertices over the surface so no volume loss happens. Get it from https://mariussilaghi.com/products/relax-pro
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Fishing Simulator Exploit Script
Show/Hide Maps
Fishing Simulator Script Roblox
Simple utility to quickly show and hide texture maps in the viewport, on selected objects or the whole scene.
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Show/Hide Maps
Simple utility to quickly show and hide texture maps in the viewport, on selected objects or the whole scene.
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Contrast Pro
Contrast Pro is a modifier for 3ds Max that enhances the details of 3d models. It allows you to quickly add contrast to whole models or to highlight only some specific areas. Areas with large and small polygons can be set to receive the same amount of contrast with the 'Uniform' option. Get it from https://mariussilaghi.com/products/contrast-pro
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Push Pro
Script 4 - Imodex
Push Pro is a modifier for 3ds Max that pushes vertices outwards or inwards while preventing self-intersections from occurring unlike the standard Push which produces a lot of self-intersections. Surface details are also preserved very well. Get it from https://mariussilaghi.com/products/push-pro
LMA - Layer Manager Alternative
This is an old script of mine from the days when 3dsmax replaced it's old Layer Manager with the new Layer/Scene Explorer.
Script Imodex
Recently I went back and fixed a few issues it had that were preventing me from releasing it in the past.
This script is reproducing the old Layer Manager exactly as it was.
This script is given as open source and without any support. Enjoy :)
owo360 - creating 360 virtual tours
1/ Install the cameras in the scene.
You can create a new camera or copy an already configured from the scene. Next, the cameras will be copied from the first created in the layer 'owo360'
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